

These objectives tend to have you working your way along paths filled with enemies and relatively simplistic puzzles – chop this rope, climb that ladder kind of stuff. You shall not pass!The single-player game contains ten fairly straight forward, if slightly repetitive levels, in which you're given objectives to complete. Does it pull it all off? Read on to find out. Is there a market for a real 'sword-em-up'? The guys at Ubisoft seem to think so, and riding in on the wave of Oblivion swoops Dark Messiah of Might and Magic - a game that promises to focus on sword play, on slashing and hacking, on a creating a dynamic world running on real physics. Oblivion was always an RPG at heart and although you could run around fighting bad guys with your sword, arrows or spells it never really felt like a gritty FPS game. One area that was slightly lacking in Oblivion though was the in game combat system. Gamers worldwide had watched Jackson create a world full of orcs, elves and dwarves, and it is probably Elder Scrolls' tapping into the 'flavour of the month' fantasy genre that made it such a massive success (well, that and the fact it was a brilliantly made game). Not only did it boast luscious graphics but it was set in a fantastical universe that sat well with a post-Lord of the Rings audience. Earlier this year, Elder Scrolls IV: Oblivion was released and it quickly became the must have title for FPS and RPG gamers everywhere. IntroductionThe anticipation surrounding Dark Messiah isn't surprising.
